Hey! I’m a designer of pervasive games based in Rotterdam, the Netherlands.
Through my work I aim to imagine and create alternative ways of play. I usually create tools and temporary spaces where fiction bleeds into ordinary life. The “games” I create help us connect more, question preconceived notions and change a person’s day to day.
In these projects I play out a multitude of different roles, from concept developer, art director to the one who designs it. Sometimes I code too. Next to my personal projects I also create for others.
Honing these skills:
• Concept Development
• Graphic Design
• Art Direction
• Gamification
• Interactive Fiction
• Design Fiction
• UI/UX
• HTML/CSS/JS
• Prototyping
Exploring these topics:
• (Serious) Play
• (Serious) Games
• Post-Capitalist Desire
• Playbour (play+labour)
• The Commons
• Capitalist Realism
• Self Design
• Role-playing