

Hey! I’m a designer of pervasive games based in Rotterdam, the Netherlands.
Through my work I aim to imagine and create alternative ways of play. I usually create tools and temporary spaces where fiction bleeds into ordinary life. The “games” I create help us connect more, question preconceived notions and change a person’s day to day.
In these projects I play out a multitude of different roles, from concept developer, art director to the one who designs it. Sometimes I code too.
At the moment I’m looking for opportunities where I can help design the future that’s full of play. If you think we can help each other out, please contact me here.
Thanks for dropping by!
HONING THESE SKILLS:
• Concept Development
• Graphic Design
• Art Direction
• Gamification
• Interactive Fiction
• Design Fiction
• UI/UX
• HTML/CSS/JS
• Prototyping
EXPLORING THESE TOPICS:
• (Serious) Play
• (Serious) Games
• Post-Capitalist Desire
• Playbour (play+labour)
• The Commons
• Capitalist Realism
• Self Design
• Role-playing